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5 nights at Cups

5 nights at Cups

2K plays 4.3 out of 5

Overview

You find yourself in an unknown virtual space from which you cannot escape. All you have to do is survive shift after shift, discovering more and more enemies! Resist the pressure of strange monsters in the form of coffee cups☕ Buffs: - SUPER BATTERY: Increases the charge by up to 200%. - SHIELD: Protects against the screamer once. It is used every time an enemy attacks, as long as the shield is available. - TICK-TOCK: Skips 1 a.m. Buffs are bought in the store for coins that can be earned for passing the night and for driving away enemies in Recursion mode. Modes: Normal mode: Basic nights, easy difficulty. Hardcore Mode: A more sophisticated version of the normal mode. The aggression of the characters is 2-4 times higher. Recursion Mode: An endless night that starts over every time, increasing the difficulty level. With each level, the aggression of the enemies increases, and time goes on longer. Accept the challenge and defeat the coffee evil.

Videos and screenshots

  • 5 nights at Cups screenshot 1
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  • 5 nights at Cups screenshot 5
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12,306 players online

How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

The keys: Q - Left Shocker E - Right Shocker A - Left door D - Right door S - Cameras X - Hide the guide Cuper: Goes through rooms 1, 2, 3 and 4. Getting into the district office room, attacks through the right door. Close the right door to kick him out (D). Laug: Appears randomly on one of the cameras. He can often run over. If you don't catch him in 25 seconds, he will attack. Tap his face twice on the cameras (S). Agniy: He goes through rooms 5, 6, 7 and 8. Getting into the district office room, he attacks through the left door. Turn on the left shocker to kick him out (Q). Shelder: Walks around the building, mimics the mechanics of a Cuper and an Agniy. To kick out, close the left door (A) if on the left, or turn on the right shocker (E) if on the right.

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