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Brain trainers

Brain trainers

7K plays 4.5 out of 5

Overview

The Matrix - classic spatial memory trainer, designed in such a way that to use it it is not necessary to know the alphabet, numbers or be well versed in shades. Schulte table - this table was invented by a famous psychotherapist as a test for psychodiagnostics, which with high accuracy allows you to determine the degree of a person’s attention. Arithmetic - mathematical simulator for the mind. Extra number - fascinating mental trainer for attentiveness and speed of thinking. Double - simulator from the attention games section, where it is necessary to determine changes in the work area, are recommended by experts to actively stimulate the development of the speed of mental processes. Sorter - simulator that allows you to create a conflict between the left and right hemispheres, thereby training concentration and self-control. Memory - versatile simulator, better known to everyone for the card game of the same name “Memory”, which has gained its popularity from 1959.

Videos and screenshots

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How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

Matrix - for effective memory training, it is enough to restore the exact location of the marked cells of the working field. Schulte table - the exercise is based on finding numbers in cells in order. Arithmetic - in this simulator you will train mental arithmetic: addition, subtraction, multiplication and division. Extra number - the exercise is based on constant movements and changes in numbers, as well as the presence of a pattern (all numbers except one are the same). Double - a simulator from the attention games section, where it is necessary to determine changes in the work area. Sorter - the task is based on geometric shapes of different colors, which are present both in the task and in the answer options. Memory - the exercise is based on finding matching shapes in cells.

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