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Bunker: Eternal War

Bunker: Eternal War

5K plays 3.8 out of 5

Overview

Bunker: Eternal War is a war on a broken planet that never ends. Two sides fight it now. Orbiosis wins by numbers: cheap creatures leave the workshops faster than anyone can kill them. Andros wins by weight — armour, tracks, flamethrowers. The planet is large, and there are plenty of bunkers on it. You do not steer the fighters. You decide which workshops run, where the coins go, when to mass reinforcements at the bunker and when to throw everything at once. Swarm crushes heavies, heavies crush gunners, gunners mow down swarm — the enemy's composition is always on screen, and there is always an answer to it. Your opponent here is not a bag of random numbers. It is a real player's build taken from the leaderboard: the same workshops, the same upgrades, the same choice of side. Win, and a new sector opens: ruins, desert, arctic, megacity, the Moon. A match runs four to five minutes and fits into a coffee break.

Videos and screenshots

  • Bunker: Eternal War screenshot 1
  • Bunker: Eternal War screenshot 2
  • Bunker: Eternal War screenshot 3
  • Bunker: Eternal War screenshot 4
  • Bunker: Eternal War screenshot 5
  • Bunker: Eternal War screenshot 6
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12,143 players online

How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

Swipe moves the camera from your bunker to the enemy's; three buttons at the top jump it instantly. The workshops sit along the bottom. A tap orders one fighter for coins, «Auto» puts the workshop on a stream, «Lv.» raises its level and speeds up production. Coins accrue on their own and additionally for damage done to the enemy bunker. «Hold» keeps reinforcements on the parade ground by your base: the front keeps fighting while your fist grows. A second tap throws the gathered troops forward — the more you gathered, the harder the blow and the longer the charge holds. The «Titan» bar fills by itself. When it is full, call him in: the giant breaks the battle open, but he does not win it alone, and he stands on the field for twenty-six seconds.

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