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Button Box

Button Box

2K plays 3.8 out of 5

Overview

Granny’s button box holds enough buttons for a whole century: crimson, mint, honey, cornflower, plum and pearl. Each one waits in its own velvet cell for a thread. Button Box is a cozy match-3 puzzle where you draw a thread instead of swapping tiles. Your finger glides over matching buttons — up, down, sideways and diagonally — stringing them one after another. The longer the chain, the more metres go onto the level spool. Five buttons or more tie a knot: the last button turns golden. A golden button fits any colour and pays extra metres, so clever players save it for their longest thread. Every level pays coins. Spend them in the shop on a long spool, a thimble, a thin needle, a measuring tape and granny’s jar. Hundreds of levels with rising difficulty, six kinds of buttons, records and a leaderboard.

Videos and screenshots

  • Button Box screenshot 1
  • Button Box screenshot 2
  • Button Box screenshot 3
  • Button Box screenshot 4
  • Button Box screenshot 5
  • Button Box screenshot 6
  • Button Box screenshot 7
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14,835 players online

How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

Press a button and drag the thread over neighbouring buttons of the same kind — up, down, sideways and diagonally. Release it: a chain of three or more goes onto the spool. Reach the metre goal before your threads run out. Changed your mind mid-thread? Move back onto the previous button and the last link unties. A chain shorter than three costs no thread. On desktop the mouse works the same way — hold the button and drag. With the keyboard: arrows or W/A/S/D move the cursor, Space adds a button to the thread, Enter winds the spool, Esc drops the thread. Tips: a chain of five or more ties a knot and pays extra metres; a golden button fits any kind; every fifth level is a breather; if no chain is left on the board, the box is shaken for free.

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