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Checkers - Classic Game

Checkers - Classic Game

457K plays 4.3 out of 5

Overview

Classic Russian checkers (draughts) — clean, comfortable and true to the rules. Play against the computer on one of five levels, or with a friend on the same screen. Five difficulty levels — everyone will find a fitting opponent. Beginner moves at random: a calm start and a good choice for kids. Amateur already plans a little, Player holds a steady middle level, Master plays strong and attentive, and Grandmaster calculates deeply and rarely forgives mistakes. Study games — six classic matches to review at your own pace, move by move, with rewind, pause and three playback speeds. A handy way to learn openings and tactics. Three visual themes: Classic, Dark and Light. During a match you have move hints (can be turned off), the series score, a captured-pieces counter, a timer, undo, a draw offer and Continue — return to an unfinished game. The game keeps your statistics. Two languages: Russian and English. Works on desktop and mobile, no sign-up or installation.

Videos and screenshots

  • Checkers - Classic Game screenshot 1
  • Checkers - Classic Game screenshot 2
  • Checkers - Classic Game screenshot 3
  • Checkers - Classic Game screenshot 4
  • Checkers - Classic Game screenshot 5
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12,190 players online

How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

The goal is to capture or block all of your opponent's pieces. Moves: a man moves one square diagonally forward. Capturing is mandatory. Important: a man may capture in any direction — both forward and backward. Jump over an opponent's piece onto the empty square behind it; several captures can be chained in a single turn. King: a man that reaches the far row becomes a king, even mid-capture. A king moves and captures diagonally any distance, in any direction. Choice of capture is free: if several captures exist, take any of them — there is no "capture the most" rule. Within one chain you cannot jump the same piece twice: captured pieces stay on the board as obstacles and are removed only after the turn ends. A draw is recorded automatically — on threefold repetition of a position, or when there are no captures and no forward progress for a long time. Study games: open the section from the main menu, pick a game and step through the moves with the controls. Three playback speeds.

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