Overview
The asteroid belt does not reward haste. You steer your ship through a slow drift of rock, and every fragment is a choice: go around it or break it.
Your cannon runs on the reactor, and there is always less charge than there are rocks ahead. The ring around the ship shows what is left: a shot drains it, and it refills while you dodge. Dodging is not retreat but a tactic — a rock you let pass still scores.
You pick the pace before every run. Calm: rocks come slower and less often, a long flight without strain. Brisk: the flow is a third faster and pays a quarter more credits.
Runs earn credits and crystals. Spend them on the hull, reactor, rate of fire and shield, or on equipment for a single run. Every 48 seconds you enter a new sector: rocks move faster, but there is a breather between sectors.
There are daily tasks, a login reward and achievements. The game is deliberately easy on the eyes: muted colours, soft effects, no flashing.
Videos and screenshots
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How to play
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Open the game
Press Play now and the game opens on its own screen.
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Follow the in-game instructions
The controls and goals are shown inside the game as you play.
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Use the game menu
The floating button over the game reloads it, saves it to your favourites, or takes you back out.