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Swarm Capture

Swarm Capture

27K plays 3.9 out of 5

Overview

You lead a swarm of creatures. It holds formation, picks its own targets and grows with every piece of food it absorbs. A killed creature does not disappear — it is reborn at once for the killer's faction. A fight does not reduce the population on the arena, it pours it over to whoever struck first: winning a clash means taking the enemy swarm. The run is endless and split into zones. The further you get, the heavier the waves: new enemy types unlock, then bosses, then empowered creatures. Which types unlock, and in which order, differs each run. Enemies do not follow a script: every enemy swarm is run by a trained neural network. It decides whether to feed, fight, retreat, regroup or split, so the swarms divide the arena and come from different sides. Births and kills earn experience. A new level stops the run and offers three upgrades that last until it ends. Killed enemies drop Material, which unlocks permanent upgrades in the main menu. Daily and weekly tasks bring more.

Videos and screenshots

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13,235 players online

How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

The goal is to survive as long as you can and score as high as you can. The swarm attacks by itself, the only order you give is where to go. Phone and tablet: touch the arena and a joystick rises under your finger. It steers the swarm directly: the swarm goes where the stick leans, and the further you push it the faster it moves. Let go and the swarm stops where it stands. Mouse: a click on the arena moves the swarm's rally point there, holding the button makes the swarm follow the cursor. Keyboard: WASD or the arrow keys steer the swarm directly, like the stick, and drop the rally point; let go and the swarm stops. A mouse click brings the rally point back. Escape pauses. The keyboard is optional. Absorb food: it heals a creature and gives birth to a new one. Keep the numbers on your side — a clash is won by whoever is denser and more numerous at the point of contact.

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